Vocabulary Pocket Chart Game, Grade 3 Directions - Edupress

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EP2541
Vocabulary Pocket Chart Game, Grade 3
Directions
Setting Up the Game
Tips
First, break apart the perforated cards and separate them
• The game can be customized for any size pocket
into piles according to their category, e.g. Definitions or
chart. If your chart has less than six rows, take out
Context Clues. If you are using a standard five-column, six-
either the 10-point cards or the 50-point cards,
row pocket-chart, decide which five categories you will focus
depending on the ability level of your students.
on during the game. Gather those category header cards,
all of the point value cards, and all of the question cards for
• To shorten the game, only place one card behind each
each category you are focusing on. Place the “Vocabulary
point value card. When one card from that point value
Challenge” header at the top of the chart and then place the
has been read, turn the point value card around.
category header cards at the top of each column. Place all
• You may wish to set a time limit instead of playing
of the 10-point question cards for each category beneath
until the cards are gone. When the time limit nears,
their category headers. On the next horizontal row, place the
institute a bonus round. Choose a card from the
20-point cards for each category, and so on. Finally, place the
highest point value left in the chart. Have students
point value cards in front of the question cards, starting with
wager a portion of their earned points. For example,
10 points at the top and leading down to the 50-point cards
if they have earned 400 points, they can wager 300
at the bottom. Insert Bonus Cards randomly into pockets.
points that they will get their bonus question right.
Read the question aloud to the class and have each
How to Play
team secretly write down their answer. Subtract or
1. If playing with the whole class, divide the class into two
add the wagered points, depending on whether
teams. Explain that the cards are worth different points
each team got the question correct. Whichever team
and get progressively harder as the point values go up.
earned the most points at the end of the game wins!
2. Have a player from Team A choose a category and a point
• Make customized review questions using
value, e.g., Definitions for 30 points. Remove one of the
3.5 x 5-inch index cards. Write a new category on an
30-point cards from the Definitions row and hand it to the
index card for your game. Then, write review questions,
student. The student reads the passage aloud and answers
along with the category and point value for each,
the question on the card. Consult the Answer Key (found
on index cards and place them in the correct slots.
on the reverse side). If the student is correct, Team A earns
Be sure to write questions for each point value.
the points for the card (keep a tally). Flip the card over and
• Challenge students to make their own review game for
replace it in the 30-point pocket.
any subject. Divide the class into small groups and give
them enough index cards to have one for each slot on
• Next time that pocket is chosen, the student
the pocket chart, including five new categories. Remind
will read the unread question on the reverse
them that their 10-point questions should be easiest,
side. When both sides of the card have
and their 50-point questions should be the hardest.
been read, place it in a discard pile.
• Create a quick and easy vocabulary center. Place all of
• Bonus Cards should be used once and
the cards from one category in the center, and divide
then placed in the discard pile.
the cards into stacks according to their point levels.
• When all the cards in a pocket have been used,
Have students work their way progressively through the
turn the point value card around so students know
cards, beginning with the 10-point cards and working
they can no longer choose from that pocket.
their way up to the 50-point cards. Tell them to track
their progress in a notebook as they go. Each week,
3. After the player has answered correctly or incorrectly, play
swap the cards in the center for another category.
passes to Team B. Have teams take turns choosing until
all the cards have been used. Then, add up each team’s
points. The team with the most points wins!
See reverse side for Answer Key.

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