Dugout Steps Baseball - Cheat Sheet

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DUGOUT STEPS BASEBALL - CHEAT SHEET
PITCHER / BATTER INTERACTION ROLL
RANDOM NUMBER 1-100
RANDOM NUMBER 1-20
1st DIGIT
CHECK FOR
2nd DIGIT
CHECK FOR
Possible Auxiliary Play Checks when R
20
is 9, 10 or 11
1
On R
Numbers starting at 1 and Trending Up:
20
0
Possible OUT to HIT
0
2
Check Batter K+ Rating: IF R20 is within Batter K+ Rating he Strikes Out UNLESS he gets a
3
1
Possible OUT to HIT
1
HIT
4
5
Check Pitcher K+ Rating: IF he is Pitching with OVERPOWERING STUFF and R20 is within his
2
2
6
+Rating for STF he gets a Strike Out UNLESS the Batter gets a HIT
7
3
3
IMPORTANT = Hits Supersede K+ Results unless Pitcher has Electric Stuff
8
9
WITH MEN ON BASE: Check For BALK or PASSED BALL =
ODD-BALK EVEN-PB
4
4
10
ALL SITUATIONS: Check For HIT BATTER =
ODD-BATTER EVEN- PITCHER
11
WITH MEN ON BASE: Check For WILD PITCH
E CHECK ON
OUTS: Ground Balls
5
5
12
On R
Numbers starting at 20 and Trending Drown:
Fly Outs, Lineouts and Foul Outs
20
13
IF R
is equal to or greater than Batter's W Rating he will draw a Base on Balls UNLESS the
6
6
20
14
Pitcher is Pitching with CONTROL and the 2nd Digit from the R
Result Number is equal to
100
15
7
7
or less than his CONTROL RATING. Wild Pitchers INCREASE the Batter's Walk Rating
16
17
DOWN. IF R
is equal to or greater than the increased Number AND the 2nd Digit From
8
8
20
Possible HIT to OUT
18
R
is within the Pitcher's Wild Rating he issues a Base on Balls
100
19
XE CHECK ON OUTS:
Ground Balls
9
9
Possible HIT to OUT
HITS: Base Hits & Infield Singles
20
IMPORTANT = Walks Supersede Hits unless R
100
is within Batter's K/H+ Rate
1st DIGIT establishes the
2nd DIGIT is used to determine CONTROL/
When R
IS 10 and R
IS 18-20 an Auxiliary Play Takes Place:
20
100
ODD/EVEN Determination for
WILD RESULT OR if a BALK, PB, HIT BATTER or
Consult Auxiliary Play Chart
BALKS, PBs and HIT BATTERS
WILD PITCH OCCURS

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