Title: Pumpkin Glyph
Topic: Data collection, data transformation
Grade Level: K-1
Academic Standards Addressed:
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K.1.1.1. Recognize that a number can be used to represent how many objects are in a set
or to represent the position of an object in a sequence.
K.1.1.2. Read, write, and represent whole numbers from 0 to at least 31. Representations
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may include numerals, pictures, real objects and picture graphs, spoken words, and
manipulatives such as connecting cubes.
1.1.1.2. Read, write and represent whole numbers up to 120. Representations may include
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numerals, addition and subtraction, pictures, tally marks, number lines and manipulatives,
such as bundles of sticks and base 10 blocks.
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1.1.1.7. Use counting and comparison skills to create and analyze bar graphs and tally
charts.
Outcomes: (Students will be able to…)
1) define and identify a glyph.
2) collect, display, and interpret data about themselves.
3) use and read a legend to create a glyph.
Materials:
A pumpkin worksheet
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Scissors (depending on how you choose to display final product)
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Markers, crayons, or colored pencils
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Safety: Students must be careful while working with scissors, have a first aid kit
available.
Procedures:
1) Ask students if they know what a glyph is. Explain that a glyph is a
pictoral form of data collection (a graph that uses symbols to represent
data). To help them understand better, have a few of the students stand up
in front of the class. These students will be a “living glyph”. While giving
the following instructions, write them on the board so students will be able
to refer to them.
If you have sisters and brothers, show how many with your hands.
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If you don't have brothers or sisters, make a fist.
If you like pumpkin pie, sit down. If you do not like pumpkin pie,
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stay standing.
If you have a pet, close your eyes. If you do not have a pet, leave
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your eyes open.
Tweite's Pumpkin Patch Curriculum