Sound Frequency Chart

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YOUR GUIDE TO FREQUENCY
KICK DRUM
SNARE
Any apparent muddiness can be rolled off around 300Hz.
Try a small boost around 60-120hz if the sound is a little too
Try a small boost around 5-7kHz to add some high end.
wimpy. Try boosting around 6kHz for that ‘snappy’ sound.
50-100Hz 100-250Hz
250-800Hz
5-8kHz 8-12kHz
100-250Hz
6-8kHz
Adds
Adds
Adds
Adds
Adds
Muddiness
Fills out
presence
high
hiss
bottom to
roundness
area
the sound
end
the sound
HI HATS OR CYMBALS
Any apparent muddiness can be rolled off around 300Hz.
BASS
Try boosting around 60Hz to add more body. Any apparant muddiness can be
To add some brightness try a small boost around 3kHz.
rolled off around 300Hz. If more presence is needed, boost around 6KHz.
250-800Hz
1-6kHz
50-100Hz 100-250Hz
250-800Hz
800
6-8kHz 8-12kHz
6-8kHz 8-12kHz
-1kHz
Adds
Adds
Adds
Adds
Muddiness
Adds presence
Adds
Adds
Muddiness
brightness
clarity
Adds
high
hiss
area
bottom
roundness
area
beef to
end
end
small
speak
ers
VOCALS
This is a difficult one, as it depends on the mic used to record the vocal. However... apply
PIANO
Any apparant muddiness can be rolled off around 300Hz.
either cut or boost around 300Hz, apply a very small boost around 6kHz to add some clarity.
Apply a very small boost around 6kHz to add some clarity.
100-250Hz
250-800Hz
1-6kHz
6-8kHz 8-12kHz
50-100Hz
100-250Hz
250-1kHz
1-6kHz
6-8kHz 8-12kHz
Adds
Adds
Adds
Adds
Adds up-
Muddiness
Adds presence
Adds
Adds up-
Muddiness
Adds presence
sibilance
bright
clarity
hiss
frontness
area
bottom
frontness
area
and
ness
clarity
Again this depends on the mix and the recording. Apply either cut or boost
STRINGS
These depend entirely on the mix and the sound used.
ELECTRIC GUITAR
around 300Hz, depending on the song and sound. Try boosting around 3kHz
to add some edge to the sound, or cut to add some transparency. Try boosting
around 6kHz to add presence. Try boosting around 10kHz to add brightness.
50-100Hz 100-250Hz
250-800Hz
1-6kHz
6-8kHz 8-12kHz
Adds
Adds
100-250Hz
250-800Hz
1-6kHz
Adds
Adds body
Muddiness
Sounds crunchy
6-8kHz 8-12kHz
bright
clarity
bottom
area
ness
Adds
Adds
Adds body
Muddiness
Cuts through the mix
end
clarity
hiss
area
100-250Hz
6-8kHz 8-12kHz
Adds
Adds
Adds body
brightness
clarity
Any apparant muddiness can be rolled off between 100-300Hz. Apply small
ACOUSTIC GUITAR
amounts of cut around 1-3kHz to push the image higher. Apply small
amounts of boost around 5kHz to add some presence.

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