Eclipse Phase Character Sheet Page 2

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CHARACTER SHEET
ECLIPSE
p
lAyer
PHASE
@-r
g-r
ep
ep
MUSE STATS
Cog
Coo
int
reF
sAv
soM
wil
i-r
C-r
ep
ep
A
ptitudes
r-r
e-r
ep
ep
s
&
kills
n
F-r
otes
ep
WIL x 2
tt
luC
ir
Alt id
n
otes
Alt id
n
otes
Alt id
n
otes
LUC ÷ 5
LUC X 2
Alt id
n
otes
A
B
n
rMor
ACkup
otes
TYPE - DESCRIPTION
MODS
ENERGY
KINETIC
B
n
ACkup
otes
A
B
n
rMor
ACkup
otes
TYPE - DESCRIPTION
MODS
ENERGY
KINETIC
B
n
ACkup
otes
M
w
elee
eApon
WEAPON
SKILL
AP
DV
NOTES
M
w
elee
eApon
WEAPON
SKILL
AP
DV
NOTES
r
w
Anged
eApon
WEAPON
SKILL
AP
DV
MODES
AMMO
RANGE
NOTES
r
w
Anged
eApon
WEAPON
SKILL
AP
DV
MODES
AMMO
RANGE
NOTES
r
w
Anged
eApon
WEAPON
SKILL
AP
DV
MODES
AMMO
RANGE
NOTES
r
w
Anged
eApon
WEAPON
SKILL
AP
DV
MODES
AMMO
RANGE
NOTES
g
/ s
/ s
/ n
eAr
oFtwAre
tuFF
otes
15 CP/RP = 1 Moxie; 10 CP/RP = 1 Aptitude Point; 5 CP/RP = 1 PSI Sleight; 5 CP/RP = 1 Specialization (RP = 1 Month Training); 2 CP = 1 Skill Point (61-80); 2RP = 1 Skill Point (61 -
99); 1 CP/RP = 1 Skill Point (up to 60); 1 CP/RP =1,000 Credit; 1 CP/RP = 10 Rep. New Skill = 1 week study + 1 RP, start at Aptitude Rating.
This work is licensed under the Creative Commons Attribution-Noncommercial-Share Alike 3.0 Unported License. To view a copy of this license, visit:
This Character Sheet derived from content provided by Posthuman Studios; this is not an official work nor is any claim of affiliation made with Posthuman Studios. Please visit the Eclipse Phase website at
This Character Sheet version 1.2 created by Trentin C Bergeron - TreChriron -

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