Hero System Sixth Edition Character Sheet

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Character Name
Alternate Identities
Player Name
CharaCteristiCs
Current status
experienCe points
Val
Char
Points
Roll
Maximum
Current
Total Points
END
STR
Total Experience Earned
BODY
DEX
Experience Spent
STUN
CON
Experience Unspent
INT
hit loCation Chart
EGO
Vital information
PRE
3d6
STUN
N
BODY
To
Defense/
HTH damage (STR/5)d6
Roll Location
x
STUN
x
Hit
Weight
Lift
STR END Cost
OCV
3-5
Head
x5
x2
x2
-8
/
DCV
Phases 1 2 3 4 5 6 7 8 9 10 11 12
6
Hands
x1
-6
/
OMCV
7-8
Arms
x2
-5
/
Base OCV
Base DCV
DMCV
9
Shoulders x3
x1
x1
-5
/
Base OMCV
Base DMCV
SPD
10-11 Chest
x3
x1
x1
-3
/
12
Stomach
x4
x1½
x1
-7
/
Combat Skill Levels
PD
13
Vitals
x4
x1½
x2
-8
/
ED
14
Thighs
x2
x1
x1
-4
/
REC
15-16 Legs
x2
-6
/
END
17-18 Feet
x1
-8
/
BODY
Total Cost
Average Def
STUN
Presence Attack (PRE/5)d6
DCV Modifier
Total Weight
Armor Notes
attaCks & maneuVers
Defenses
Maneuver
Phase OCV DCV Effects
Type
Amount/Effect
Block
½
+0
+0 Block, abort
Normal PD
Brace
0
+2
½ +2 OCV vs R. Mod.
Combat moDifiers
Disarm
½
-2
+0 Disarm, STR v. STR
Resistant PD
Range (m) 0-8 9-16 17-32 33-64 65-125 126-250
Dodge
½
+3 Abort, vs. all attacks
Normal ED
OCV mod -0
-2
-4
-6
-8
-10
Grab
½
-1
-2 Grab 2 limbs
Targeting Shot
OCV Hit Location
Grab By
½†
-3
-4 Move & Grab; +(v/10) to STR
Resistant ED
Head Shot (Head to Shoulders)
-4
1d6+3
Haymaker
½*
+0
-5 +4 DCs to attack
Mental Defense
High Shot (Head to Vitals)
-2
2d6+1
Move By
½†
-2
-2 STR/2 + v/10; you take 1/3
Power Defense
Body Shot (Hands to Legs)
-1
2d6+4
Move Through ½† -v/10 -3 STR + v/6; you take ½ or full
Low Shot (Shoulders to Feet)
-2
2d6+7*
Multiple Attack
1
var
½ Attack multiple times
Flash Defense
Leg Shot (Vitals to Feet)
-4
1d6+12
Set
1
+1
+0 Ranged attacks only
* Treat a 19 as the Feet location
Shove
½
-1
-1 Push 1m per 5 STR
Strike
½
+0
+0 STR or weapon
Throw
½
+0
+0 Throw w/ STR dmg
moVement
Trip
½
-1
-2 Knock target Prone
Type
Combat
Noncombat
Run (12m)
senses
Swim (4m)
Perception Roll (9+INT/5)
H. Leap (4m)
Enhanced and Unusual Senses
V. Leap (2m)
Movement SFX

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