Do-It-Yourself Practice Game Template Page 2

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Pick a practice task
Pick a number
Keep track of repetitions
Add some action
Assessment
1.Check your lesson notes - your teacher
Random number generation
After you play a piece of
1.If the practice point is
The goal is for the
has probably assigned specific tasks.
can reduce friction between
music, you cannot step back
something physical, like
student to be able to do
Make sure you include them!
student and practice coach.
and say “Look at what I just
hand position or posture,
this independently.
2.You can also discover practice tasks on
You are not telling the
accomplished!”. Music
using a practice aid that the
Allowing the student to
your own - use the “hesitation/
student how many times to
disappears immediately after
student can feel provides a
decide if a repetition is
correction/exclamation” rule. Any spot
do the task, the dice are
performance. Providing
constant reminder without
successful teaches the
that makes you hesitate, correct
telling the student how many
some visual way of tracking
nagging from the practice
practice coach how well
yourself, or exclaim in surprise or
times to do it. And the
repetitions can increase a
coach.
the student understands
frustration is a spot that can be isolated
student rolled the dice, not
student’s sense of
2.Moving between repetitions
the goal, teaches the
as a practice task.
you :-)
cumulative accomplishment.
shifts the emphasis from
student self-assessment,
3.Random selection can also be used for
maintaining a position or
and gives the student a
choosing the order of practice tasks.
idea to getting into position
sense of control over the
This is useful for general review or for
or recalling an idea,
process.
time management - group slips into
developing habit strength for
sets and do one from each set if you
getting started correctly.
can’t cover them all in one practice.
Random draw of songs/tasks written on slips of
Dice
Tick marks on paper
Balance a small object or toy on part
After each repetition ask:
paper.
Many different sizes and shapes
Beads on abacus
of the instrument.
“Do we count that one?”
Hide & seek:
for numbers from 4 to 100 - apps
Coins
Balance a small object or toy on part
Criteria for success must be
Look for hidden slips such as Post-it notes stuck
are also available to generate
Jar of small objects:
of the student’s body.
very specific eg. “Was your
around room, hidden in Easter eggs, buried in a
various dice on your device
Beans, coins, marbles, popcorn
thumb straight that time? “
bowl of sand/peas/beads/marbles
Playing cards
(when the jar is full you can pop
Create a “model” of desired
Go Fish:
Remove face cards, leaves 1-10
the corn and watch a movie :-)
result before counting reps
Use a string with a magnet to “fish” strips out of a
Spinner
Small toys or stuffed animals
Two columns for tick marks:
bag or bowl (paper clips on the slips will make
Roulette wheel or “Decide now”
Dot-to-dot puzzles
“successful” and “not quite”
them magnetic)
app
Colouring:
For older students, use the
Puzzle:
Calendar day cards
•Hidden picture colour by number
“scientific method”:
Stick tasks on the back of puzzle pieces, do each
From pocket charts: 1-31
puzzles
1.Problem: how many times
task as you complete the puzzle.
Magic tricks
•Charts or pictures with specific
will it take before every
Apps:
(cards and dice in a different
number of elements
attempt is successful?
2.Create a hypothesis: x
Apps for your device, such as “Decide now”, allow
context)
•Mandalas or other “adult”
you to create your own spinner for random
Small packages of multiicoloured
colouring book designs
times
selection of items
objects
Draw a picture
3.Test the hypothesis
Pick a colour and open packet -
One element for each rep
4.Assess level of success,
as many of the colour is how
and create new hypothesis
many repetitions you do
to test if necessary.
Board game adaptations combine random number generation (dice) and
Board game adaptations combine random number generation (dice) and
Take a step forward for each correct repetition, a step backwards for
Take a step forward for each correct repetition, a step backwards for
visual tracking of cumulative accomplishment (you get to the end of the
visual tracking of cumulative accomplishment (you get to the end of the
each incorrect one, towards a pre-set goal. Can use steps on staircase
each incorrect one, towards a pre-set goal. Can use steps on staircase
game).
game).
if appropriate.
if appropriate.
If you can increase the number of balanced objects, you can create a
If you can increase the number of balanced objects, you can create a
repetition tracking game along with the physical reminder.
repetition tracking game along with the physical reminder.
Take your song “on tour” - moving to different places for each repetition
Take your song “on tour” - moving to different places for each repetition
combines physical movement with tracking number of repetitions. Movement
combines physical movement with tracking number of repetitions. Movement
can be as small as one step or as big as moving to a different room.
can be as small as one step or as big as moving to a different room.
Sports adaptations promote “keeping score” (the goal is to get the most successful repetitions), can incorporate movement between repetitions
Sports adaptations promote “keeping score” (the goal is to get the most successful repetitions), can incorporate movement between repetitions
Sports adaptations promote “keeping score” (the goal is to get the most successful repetitions), can incorporate movement between repetitions
Sports adaptations promote “keeping score” (the goal is to get the most successful repetitions), can incorporate movement between repetitions
(move to the next base), and independent assessment of success (“did that one reach the goal, or did it go out of bounds?”)
(move to the next base), and independent assessment of success (“did that one reach the goal, or did it go out of bounds?”)
(move to the next base), and independent assessment of success (“did that one reach the goal, or did it go out of bounds?”)
(move to the next base), and independent assessment of success (“did that one reach the goal, or did it go out of bounds?”)

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