Pathfinder Character Sheet Page 3

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SPELLS PER DAY
BLOODLINES/ ? & PATRONS
SPELLS PER DAY
CLEAR
CLEAR
CLEAR
class
level
class
level
bloodline/P p atron
Bard
10
bloodline/P A p atron
ability
spells
ability
spells
save dc
level
total
class
bonus
misc
known
save dc
level
total
class
bonus
misc
known
0
0
14
All
6
DOMAINS
1st
1st
5
1
15
6
5
domain
2nd
2nd
16
5
4
1
5
subdomain
3rd
3rd
3
1
17
4
4
domain
4th
4th
18
2
1
1
2
subdomain
5th
5th
domain
6th
6th
subdomain
7th
7th
8th
8th
WIZARD SPECIALITY SCHOOL
9th
speciality
9th
close:
medium:
long:
focused
close:
medium:
long:
25ft +
100ft +
400ft +
25ft +
100ft +
400ft +
50
200
800
25
100
400
5ft / 2 lvl
10ft / lvl
40ft / lvl
5ft / 2 lvl
10ft / lvl
40ft / lvl
prohibited
total
class
ability
other
current points
total
class
ability
other
current points
SPELL
SPELL
prohibited
0
0
points
points
SPELLS
CLEAR
level
prep
used
name & description
school
duration
range
save
sr
reference
0
Dancing Lights: Create up to four glowing orbs that move in formation as you desire
Evocation
1 minute
Medium
No
No
0
Detect Magic: Detect magic in area, may identify with spellcraft
Divination
1min/lvl
60ftcone
No
No
0
Mending: 10 min cast restores HP to any object up to 1lb/lvl in weight
Instant
10ft
Will
Yes
Transmutation
0
Prestidigitation: Perform minor magic tricks, heat/cool things, clean/dirty things
Universal
1 hour
10ft
Maybe
No
0
Spark: Light an unattended, fine-sized flammable object on fire
Evocation
Instant
Close
Fort
Yes
0
Message: whisper messages and receive whispered replies.
Transmutation
10mins/lvl
Medium
No
No
1
Cure Light Wounds: Heal 1d8+5 damage with a touch, or damage undead
Conjuration
Instant
Touch
Will
Yes
1
Identify: Works as detect magic, but you gain a +10 to identify magic items
Divination
3rnds/lvl
60ftcone
No
No
Necromancy 8hrs / 24hrs
1
Restful Sleep: Grants self and friends double hp recovery from sleeping.
Close
Fort
Yes
1
Feather Fall: Up to 1/lvl medium creatures/objects fall slowly, 60ft per round
1rnd/lvl
Close
Will
Yes
Transmutation
1
Divination
10min/lvl
Personal
No
No
Comprehend Languages: Understand spoken words, read incomprehensible written messages
1
Evocation
Instant
Close
Will
Yes
Saving Finale: End barding performance to grant an ally a reroll on a failed saving throw
2
Heroism: Grant touched creature +2 to attack rolls, saves, and skill checks
Enchantment
10mins/lvl
Touch
Will
Yes
2
Hold Person: 1 humanoid is paralyzed and frozen in place, 1 save attempt per turn Enchantment
1rnd/lvl
Medium
Will
Yes
2
Mirror Image: Create 1d4+2 illusory doubles that may interfere with enemy targeting
Illusion
1min/lvl
Personal
No
No
2
Illusion
1min/lvl
Touch
Will
Yes
Invisibility: Touched creature becomes invisible, getting +40 to stealth stationary, +20 when moving. Breaks on attack.
2
Cure Moderate Wounds: Heal 2d8+10 damage with a touch, or damage undead Conjuration
Instant
Touch
Will
Yes
2
Enchantment
1rnd/lvl
Close
Will
Yes
Arcane Disruption: Target makes Concentrate DC 10+1/2 cast lvl to use arcane spells/spell-like abilities
3
Abjuration
Instant
Touch
Will
Yes
Remove Curse: Remove all curses from a object or creature. If creature, caster check required
3
Cure Serious Wounds: Heal 3d8+10 damage with a touch, or damage undead Conjuration
Instant
Touch
Will
Yes
3
Tiny Hut: 20ft radius sphere provides comfortable shelter
Evocation
2hrs/lvl
20ft
No
No
3
Reviving Finale: End bardic performance to restore 2d6hp to all allies in 20ft radius Conjuration
Instant
20ft
Will
Yes
3
Dispel Magic: Cancel 1 magic spell or effect (see desc page for details)
Abjuration
Instant
Medium
No
No
4
Hold Monster: Like Hold Person, but affects any living creature failing Will save. Enchantment
1rnd/lvl
Medium
Will
Yes
4
Conjuration
1rnd/lvl
Close
No
No
Song of Healing: 3 creatures w/in 30ft of each other, Fast Heal 2, end Perform 1d8+10 HP & Cured of a Condition
original created by bill barnes ( ). modified by dan brink. this product licensed by creative commons license ( ). pathfinder and its logo are copywritten paizo publishing LLC.

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