Place Value Game Worksheet Page 4

ADVERTISEMENT

Finish First (Grades 2 +)
Digit Place (Grades 3 +)
Skills: Expanded form, Standard form, and Word
Skills: place value of numbers
form (100’s-100,000’s)
Players: 2 or more
Players: 1 or more
Materials: gameboard, paper, pencil
Materials: 6 dice per student
Procedure:
Procedure:
1) Each player draws the gameboard. Add more
1) Players roll all 6 of their dice and create a
columns
number with the dice.
Guess
Digit
Place
2) They must then write the number in standard
form, word form, and expanded form as
quickly as possible.
2) Players or teacher determines the amount of
3) The first player to finish calls “Finished First.”
digits for the numbers in the game. For
4) The player who finishes first can give
example, if you are working on hundreds, you
themselves a point.
would do three digit numbers. The first time
5) Play continues until a player reaches 5.
you play, you probably want to start with just
Variation 1: Students can play by themselves just for
two digits.
practice.
3) Player 1 thinks of a 2 digit number and writes
Variation 2: Reduce the number of die to work on
it somewhere so they don’t forget their
smaller place values.
number. Make sure player 2 doesn’t see the
number. Example: 36.
Who Is Closer? (Grades 3 +)
4) Player 2 guesses a two digit number. If player
Skills: comparing numbers, expanded form, reading
2 guesses either a digit or place, Player 1 fills
numbers
in the chart. See example board below: Player
Players: 2
2 guesses 50 and had neither the digit nor
Materials: cards (Ace=1)-9, 4 dice per pair
the place correct so player 1 writes 0’s in
Procedure:
both of those places on the chart.
1) Each player draws 4 cards and lays them out
5) Play continues until Player 2 guesses number.
face up.
6) Player 2 then writes a mystery number and
Example: cards drawn 6 5 7 2
Player 1 guesses numbers until he/she has
2) Each player then rolls their 4 dice and builds
guessed the correct number.
and verbalizes their number.
Guess
Digit
Place
Example: 4 2 6 3
3) Players then attempt to build a number with
50
0
0
their cards that is closest to their rolled
number.
43
1
0
Example: Player would build 5,267 because that
is the closest number to 4,263.
37
1
1
4) Players then compare whose card number was
closest to their rolled number.
36
2
2
5) The player closest to their rolled number takes
all the other player’s cards.
* The second guess had 1 digit correct but it was in
Variation: You can use this activity for rounding.
the wrong place. Player 2 must now decide which digit
Players round both their rolled numbers and their
is correct. So on the next guess, player 2 decided to
cards. The player closest to their rolled number takes
change the place of the 3 to see if that was the digit
all of the cards.
that was correct. You get the idea.

ADVERTISEMENT

00 votes

Related Articles

Related forms

Related Categories

Parent category: Education
Go
Page of 6