rect(x, y, w, h)
line(x1, y1, x2, y2)
bezier(x1, y1, cx1, cy1, cx2, cy2, x2,
y2)
ellipse(x, y, w, h)
point(x, y)
quad(x1, y1, x2, y2, x3, y3, x4, y4)
triangle(x1, y1, x2, y2, x3, y3)
arc(x, y, w, h, start, stop)
image(image, x, y)
background(r, g, b)
stroke(r, g, b)
color(r, g, b)
fill(r, g, b)
strokeWeight(thickness)
noFill()
noStroke()
text(text, x, y)
textFont(font, size)
textSize(size)
mouseX, mouseY
var mouseClicked = function() { };
var mousePressed = function() { };
mouseIsPressed
var mouseMoved = function() { };
var mouseReleased = function() { };
var keyPressed = function() { };
keyCode
keyIsPressed
random(low, high)
abs(num)
cos(deg)
dist(x1, y1, x2, y2)
log(num)
sin(deg)
pow(num, exponent)
tan(deg)
var drawWinston = function() { };
while (x < 250) { ... }
var array = [0, 1, 2, 3, 4];
if (x < 20) { ... }
for (var i = 0; i < 8; i += 1) { }
debug(arg1, arg2, ...)