5e Inventory Tracking Sheet - 4plebs

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Wealth
Encumbering Equipment
1
Every 250 coins or gems fill 1 slot. (Round up.)
2
Padded / leather armor (2 slots)
Gems ( __________ gp)
3
Studded leather / hide (3 slots)
Platinum ( × 10 = gp)
4
Chain shirt / breastplate (4 slots)
Gold (gp)
5
Electrum ( ÷ 2 = gp)
6
Silver ( ÷ 10 = gp)
7
Copper ( ÷ 100 = gp)
8
Half plate / ring mail (8 slots)
9
Total coins or gems
Item slots
Scale mail (9 slots)
10
÷ 250 =
0
0
11
Chain mail (11 slots)
Other Equipment
12
Splint (12 slots)
13
Non-encumbering items or items that you are
Plate (13 slots)
not currently carrying.
14
You can carry items that fill a number of slots
15
equal to your Strength score without penalty.
16
If you carry more than your Strength score, you
are encumbered—your speed drops by 10 feet.
17
If you carry more than twice your Strength score,
you are heavily encumbered—your speed drops
18
by 20 feet and you have disadvantage on ability
19
checks, attack rolls, and saving throws that use
Strength, Dexterity, or Constitution.
20
You cannot carry more than three times your
Strength score. (These limits are doubled for
21
Large creatures and halved for Tiny creatures.
22
Dwarves may ignore penalties to speed.)
• Worn clothing and jewelry, soft containers,
23
and items you can conceal in your palm do
24
not count towards encumbrance.
• Items (and bundles of similar items) which
25
you can hold in one hand fill 1 slot. (Up to
5 torches, flasks, or rations can usually be
26
bundled together. For a grittier experience,
27
the DM may require a slot for each item.)
• Every 250 coins or gems fill 1 slot. Round up.
28
• Items that require two hands fill 2 slots.
29
• Heavy items, such as armor and chests, fill
1 slot for every 5 pounds. Round up.
30
Version 2.4 @carljonard
31
32
Strength
Slots used
33
0
0
0
34
Tracker
Status
35
Torches
Oil flasks
36
Torches burn for 1 hour. Lanterns burn for 6 hours per oil flask.
Unencumbered
X
37
Rations
Water
You need 1 lb. of food and 1 gallon of water per day (2 gallons if hot).
38
Encumbered
A ½–gallon waterskin fills 1 slot. A 1–gallon jug fills 2 slots.
39
Ammunition
Heavily encumbered
40
5 daggers, 20 arrows, bolts, darts, or bullets, or 50 needles fill 1 slot.

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