Msu-Celc Practice Test 3 For The Certificate Of English Language Competency - Michigan State University Page 22

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Reading passage 4
Thus, a third test was needed to determine whether
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video games actually improved sound and motion
You are doing research for a class presentation
awareness. One group of people who don’t
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and find this article about video games. Read the
normally play video games trained on fast action
article carefully and answer the questions that
shooting games, while others played a slow-
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follow.
paced life strategy game, Sims 2. Training with
action games helped the non-gamers improve
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Video games: more than just high scores?
so that they eventually performed equally to the
experienced gamers. However, playing the slow-
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Ever since the invention of the first electronic
paced game, Sims 2, did not help non-gamers
video games, child advocates have expressed
2
improve on the sound and motion tasks. The action
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concern that they may be harmful for children’s
gamers were around 25% faster at coming to a
mental development. It has even been argued
4
conclusion about the moving dots and sounds.
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that playing video games can make people lazy
The study concluded that video-game players
or prone to violence. But now there is evidence
6
develop improved sensitivity to their surroundings,
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that playing video games may actually have some
a skill that may contribute to multitasking, driving,
tangible benefits. For example, in 2009, a woman
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navigating or keeping track of friends or children
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suffering from depression reported to a video game
in a crowd.
10
company that one of their games, which involved
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dropping colored blocks in a challenging pattern,
Researchers say people make decisions based on
had lessened her depression. In response, the game
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probabilities that they constantly evaluate and
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company sponsored a study which concluded that
reevaluate to anticipate events. Someone who can
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playing video games can noticeably improve the
sense and evaluate visual and audio information
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mood of people who are stressed or unhappy.
faster will be able to make a decision faster. One
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implication for everyday life is that video game
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Additionally, the explosion in numbers of video
players could possibly be better drivers with fewer
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games that help people “train” or improve their
accidents. Whether such outcomes turn out to be
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brains is dramatic. Studies show that some games
true remains to be seen, however.
improve hand-eye coordination and performance
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on tasks requiring sensitivity and sharp focus.
However, an important question two researchers
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at a New York state university examined was
whether there were general gains, not just
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improvement on tasks that were practiced. Their
study compared a group of regular video-gamers
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who played at least five hours per week to a group
of non-players.
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In their study, volunteers watched random
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movements of twelve dots on a screen and were
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asked to predict the overall direction of their
movement quickly. In a second test, they had to
predict the direction of specific sounds in stereo
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background noise. The video-gamers did better in
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both tests. However, it might have been possible
that the video gamers were naturally better at tasks
involving sound and images, and as a result, were
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drawn to video games because of their inherent
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skills.
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