Pokemon Hunter - D&d Style Character Sheet Page 11

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Status
Draining
Succeed with Style: recover a
Kiss
stress box of a number up to the
Often either a hunter or a pokémon will
margin of success, minus two.
inflict a status on their enemies. The system
quantifies these as Situational Aspects.
Flower
All allies receive +1 to Defense
Succeeding with Style with relevant moves
Shield (sp)
rolls for 3 rounds.
invokes the relevant status against the target. You
also have the option of spending your turn on
Creating an Advantage in the form of a relevant
status.
Status is a special Situational Aspect in
that you may not normally make an Overcome
roll to get rid of them. Instead, you supply
yourself with items to help you out.
You'll want a source for the wealth of
information about Pokémon.
Poison
Suffer 1 point of stress at the end of
each round.
A personal favorite for this purpose is:
Sleep
Unable to take actions. This may be
Overcome.
Freeze
Unable to take actions. This may be
Credits for the Charizard on the title page goes to
Overcome.
Paralysis
Must succeed an Overcome roll to
make an action that round.
Burn
Suffer 1 point of stress at the end of
each round. -1 to Attack rolls.
Confusion When trying to take an action, you
must make an Overcome roll. If you
fail, you take 1 point of stress.
Natures Table
Flinch
Your next turn is lost.
Roll 2d6, reroll any 6. One die gives the
Trapped
You must make an Overcome roll to
benefit and one gives the penalty. One through
move. If you succeed, you are no
five correlates to the rows and columns in order.
longer trapped.
Remember: Only use Natures for
important, recurring pokémon.
- Attack
- Defend
- Advantage
- Overcome
- Stress
+ Attack
Hardy
Lonely
Adamant
Brave
Naughty
+ Defend
Bold
Docile
Impish
Relaxed
Lax
+ Advantage
Modest
Mild
Bashful
Quiet
Rash
+ Overcome
Timid
Hasty
Jolly
Serious
Naive
+ Stress
Calm
Gentle
Careful
Sassy
Quirky

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Parent category: Miscellaneous