Pokemon Hunter - D&d Style Character Sheet Page 7

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Abilities
attacker
[Fire]
If you don't want to search for and
Solar Power +1 to all rolls when it's sunny
translate abilities, here is a list of pre-made ones.
[Fire, Grass]
This is a quick-reference list. You may
houserule that an ability works different. You
Gale Wings If jumping is involved in an
may adapt an ability that isn't listed here. A few
Advantage or Overcome roll, +2
of these either have their available types changed
to that roll
or are made up to fill in gaps, balance-wise.
[Flying]
The types available are listed under the
Guts
If suffering from a status, +2 on
description; no types listed means any armor can
Attack rolls
have it. If an ability has different effects between
pokémon and hunters, there will be an extra
Heatproof
+1 on Defense rolls against Fire
column denoting each description. A couple
[Psychic, Steel]
abilities are more advanced forms of others; these
Hydration
In rain, at the start of your turn,
will say “requires: <ability>” and the new effect
you are cured of a status
replaces the lower effect.
[Dragon, Ground, Ice, Water]
If browsing abilities for your type, just do
Ice Body
Defending with Style freezes the
a search for your type.
attacker
[Ice]
Absorb
Being hit with <type> attacks
Icy Soul
In a hailstorm or icy water, at the
<type>
gives (+1 per stack) to Attack
start of your turn, you heal your
rolls of that type for 3 rounds
minor stress. Stacking to 2 allows
Adaptabilit
+1 on STAB attack rolls
you to heal your moderate stress
y
as well, but not both.
[Ice, Water]
Adrenaline
Each missing stress box gives +1
to Attack rolls
Immunity
Immune to poison status
Anger Point After receiving an attack that
Iron Barbs
Defending with Style inflicts the
Succeeds with Style, +2 to Attack
difference, minus two, in damage
rolls for (3 rounds per stack)
to the attacker
[Fighting, Fire, Dark]
[Grass, Steel]
Contrary
Receiving a move that applies a
Levitate
P
Immunity to Ground attacks
penalty to rolls instead increases
H
1 stack: +2 to Defend rolls
them.
against Ground attacks.
[Bug, Dark]
2 stacks: same as pokémon
[Ghost, Poison, Psychic]
Dry Skin
If it's hot out, lose your first stress
box. If it's raining or you're
Lightning
All hostile, single-target lightning
submerged in water, heal your
Rod
attacks hit you regardless of
first stress box at the start of your
intended target.
turn.
[Electric, Ground, Rock]
Limber
Immune to paralysis status
Feral
P
Normal attacks match their
H
type
Magic
Defending with Style against an
STAB bonus for armor's
Bounce
attack that inflicts status instead
type(s)
inflicts the attacker.
[Dark, Fairy, Ghost, Rock, Psychic]
Filter
+1 to Defending against super-
effective attacks. +2 to Defending
Magma
Immunity to frozen status
against ultra-effective attacks.
Armor
[Fairy, Psychic, Rock]
Marvel
When suffering from status, (+1
Flame Body Defending with Style burns the
Scale
per stack) to Defense rolls

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